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Donnerstag 25. 10. 2018 - Halloween!

The wait is finally over! We're here! Tomorrow morning it's time for the big Halloween 2018 update! Please note that this update is not just for Halloween content but is a big patch just like any other where we have fixed and added a lot of new stuff!

Read patch notes here:
forums.fredaikis.com/index.php?/topic/6265-patch-224-halloween/

PATCH will roll out this morning; Wednesday around 09:00-10:00 AM (CEST) October 24 2018.

EVENT will start at Friday at 12:00 PM (CEST) October 26 2018. For more info: playnewz.com/event/

Watch Sven's video about the Halloween week here: https://www.youtube.com/watch?v=Yjq3G2L-hjc

Let us know what you think about this patch and this Halloween Week. Your comments are very appreciated.

Happy Halloween everyone!


Geschrieben von KiLL3r






Dienstag 23. 10. 2018 - HALLOWEEN WEEK!
Halloween Week 2018! This weekend it's finally time for the HUGE Halloween Week events. Are you excited?! We have pre-announced the event details so if you're wondering what's going to happen take a look at https://playnewz.com/event.php

START EVENT: 26 October, 2018 - 12:00 PM (CEST)
END EVENT: 5 November, 2018 - 12:00 PM (CEST)

Many surprises are waiting for you such as new Halloween skins, new Halloween items, Double XP/GD, Epic sales and much more!

See you all next week? Have a nice week!


Please get an eye on this forum thread to make sure you do it as good as possible! forums.fredaikis.com/index.php?/topic/6240-advertisesement-halloween-week/

Have a great week and see you on next Monday for the special Advertiser bonus! Smilie


Geschrieben von KiLL3r






Dienstag 25. 09. 2018 - Patch 2.23!
It's patch time once again! On this patch, we have fixed quite a lot of bugs and crashes, while also improving the car system in general. We are also bringing in new content and features to the game that have been asked for some time. We are still working on fixing issues regarding FAC 2.0, please read more information in the patch notes regarding this. Overall this patch should fix a lot of issues and overall boost performance and FPS. Also this is something we will keep working on in future patches.

Don't hesitate to let us know if you have any feedback or experience any issues. Our team is available to help you all out and listen to your feedback about the game. Any direct feedback can be posted as a comment on these patch notes or at: playnewz.com/feedback

If you have any issues regarding the game, please make a support ticket at https://playnewz.com/support.php/

Now, let's jump into the patch notes:



Overall Updates:

GENERAL:

Updated the English Language. Added and fixed some translations.
Updated the German Language. Added and fixed some translations.
Updated the Russian Language. Added and fixed some translations.
Players now have the global chat tab selected by default.
Added a health bar to the super zombies and other "big zombies" to show how much health they have. (Same health bar that is on shields) You can enable and disable this health bar by pressing f9.
Added a command to the in-game chat for players to be able to reply to private messages in-game. (/pm "user" message) So, if user "Fredaikis" sends you a message to reply back you can type: */pm "Fredaikis" hi!*
Added hud-icons on screen for mission targets. This is just like group icons and locker icons. This icon will be located where ever your mission stage is located. For example: Mission: go to Sleepy Crest; you will see an icon in sleepy crest in your in-game UI so it's easier to know where to go.
Skinboxes in the marketplace that have "hidden" content no longer show the "show content" button. This to prevent confusion. The reason we are not showing content for a skinbox is because it has either too many items inside so it could crash the client or because of an event.
Fixed a bug causing the launcher to not properly white-list the game on the firewall for some users. Note that you can always add an exception to your firewall from the launcher by clicking on the top right "settings" icon and click "add exception".
Fixed a bug where clan points would not always register shots to them (to start an attack). We are still looking for ways to make this system more interesting so let us know if you have any feedback.
Being in your clan territory grants a shield of 10% that regenerates 1% each second if damage is not taken for 10 seconds. Leaving the clan territory intermediately revokes the shield. We will see where this goes so let us know if you have any feedback!
Fixed a lot of issues caused by playing in Full-Screen, such as "FAILED TO RESET d3d DEVICE".
Switching from and to full-screen no longer requires a game restart, unless you have SLI / CROSSFIRE enabled.
You can now switch between full-screen and windowed by pressing CTRL + ALT + ENTER.
Optimized the in-game UI rendering for a smoother experience. This means overall menu and in-game UI should feel smoother. (for example when scrolling through your global inventory, etc.)
Improved hit registration to punish players abusing a high ping. This is a very important improvement and we'd like to invite players to keep reporting to us when things like this happen so we can keep improving this.
Fixed an issue related to the mission system where the progress would not load back into the UI when re-logging.
FIXES:

Fixed an error related to a missing material type for the karambit. (melee)
Fixed an error related to the RV vehicle missing some animation data.
Fixed an error related to the Tuk Tuk vehicle missing some animation data.
Fixed an error related to the Sheriff Dragster vehicle missing some animation data.
Fixed an error related to the Police Dragster vehicle missing some animation data.
CHARACTERS:

Fixed and finalized the new "Elisa" character. This character is a brand new (female) character and will be released soon.
Fixed and finalized the new "Walter" character. This character is a brand new (male) character and will be released soon.
Fixed and finalized the new "Steve" character. This character is a a brand new (male) character and will be released soon.
VEHICLES:

Fixed an issue related to the Sheriff Dragster vehicle. Players no longer glitch inside the car when exiting.
Fixed an issue related to the Sheriff Dragster vehicle. Fixed the exit positions. You now exit the car on the left side of the vehicle when you are the driver. The passenger now exits on the right side. Also moved the exit positions a bit further away from the vehicle.
3D MODELS:

Fixed an issue with the closed version of the train container model. Players were glitching inside this model a lot. We have now opened up the container so that players can go inside either way.
Fixed an issue related to one of the military barrack buildings. fixed a texture UV map issue. (example: https://prnt.sc/kwn04m)
FAC:

We are aware of the issues players are still experiencing related to FAC 2.0. It is very important for us to keep fixing these issues and keep improving the overall game experience. If you experience any issues please contact us by creating a support ticket at https://playnewz.com/support.php/ or leave a comment in this forum thread: forums.fredaikis.com/index.php?/topic/5884-issues-related-to-patch-222/
zUn1fGh.jpg



Item & Skin Updates:

ITEM ADDITIONS:

Added a new melee: War Hammer. (Preview: https://gyazo.com/a069e78b3d335b0c84f0b4bce07c6e73)
Please note that this item might be used for events, so it might not be released instantly with this patch.
UP9puUw.png
Added a new melee: War Axe. (Preview: https://gyazo.com/a069e78b3d335b0c84f0b4bce07c6e73)
Please note that this item might be used for events, so it might not be released instantly with this patch.
AW7jN6F.png
Added a new coin to the game: Specialist Coin. This coin will be used related to something with Open World contracts. More information under the Open World contracts section of these patch notes.
Please note that you can find more information under the separate game mode updates part of these patch notes to see where / how this item will be released.
FelqLv5.png
Added a new case to the game: Specialist Weapon Case. This case will be used related to something with Open World contracts. More information under the Open World contracts section of these patch notes.
Please note that you can find more information under the separate game mode updates part of these patch notes to see where / how this item will be released.
H9WDnGF.png
Added a new limited skinbox: Nemesis Limited Skinbox.
This skinbox will be the start of the "limited" skinbox series in New Z. Next to adding new skinboxes with sets, for example; the gold skinbox, we also want to offer more variety to players. These limited skinboxes will probably have a mix of already released skins and perhaps some new ones. The fun about this is that these kind of boxes will have random content, and will only be available for X amount of time ever. We will probably start by adding this box for 2 weeks (probably, not sure yet) and after that it will be removed from the marketplace and never be available to players ever again. Of course people who bought these, will keep them. Enjoy!
TWe447n.png
Added a new sniper: XMR-32.
Please note that you can find more information under the separate game mode updates part of these patch notes to see where / how this item will be released.
TDmCAh0.png
Added a new type of ammo (for the XMR-32).
Please note that you can find more information under the separate game mode updates part of these patch notes to see where / how this item will be released.
4cuoYvS.png
Added a new type of melee: Stick Club of Disaster.
This "Stick Club of Disaster" will be part of a mission in the Survival game-mode.
Please note that you can find more information under the separate game mode updates part of these patch notes to see where / how this item will be released.
CiJqRxE.png
Added a new hat: Spiked Gladiator Helmet.
Please note that you can find more information under the separate game mode updates part of these patch notes to see where / how this item will be released.
e9lLOaE.png
Added a new hat: Gladiator Helmet.
Please note that you can find more information under the separate game mode updates part of these patch notes to see where / how this item will be released.
HL7RezG.png


SKIN ADDITIONS:

Added a skin for the Stick Club of Disaster melee: Stick Club of Commander. This skin is a reward for the Commander missions in Colorado V2 in the Survival game-mode.
Added a skin for the AK-15: AK-15 Specialist. Note that this skin recipe is part of the Specialist Open World contracts.
Added a skin for the MP7: MP7 Specialist. Note that this skin recipe is part of the Specialist Open World contracts.
Added a skin for the Jericho: Jericho Specialist. Note that this skin recipe is part of the Specialist Open World contracts.
Added a skin for the B92: B92 Specialist. Note that this skin recipe is part of the Specialist Open World contracts.
Added a skin for the FN57: FN57 Specialist. Note that this skin recipe is part of the Specialist Open World contracts.
Added a skin for the Kruger Rifle: Kruger Rifle Specialist. Note that this skin recipe is part of the Specialist Open World contracts.
Added a skin for the Kruger Mini: Kruger Mini Specialist. Note that this skin recipe is part of the Specialist Open World contracts.
Added a skin for the Kruger Mini: Kruger .22 Specialist. Note that this skin recipe is part of the Specialist Open World contracts.
Added a skin for the Veresk: Veresk Specialist. Note that this skin recipe is part of the Specialist Open World contracts.
Added a skin for the UZI: UZI Specialist. Note that this skin recipe is part of the Specialist Open World contracts.
Added a skin for the EVO-3: EVO-3 Specialist. Note that this skin recipe is part of the Specialist Open World contracts.
Added a skin for the G36: G36 Specialist. Note that this skin recipe is part of the Specialist Open World contracts.
Added a skin for the Small Backpack: Small Backpack Scary Doll. This skin will be released during the Halloween week events. Stay tuned for more information about this.
sbcO8im.png


SPRAY ADDITIONS:

Added a new spray: Be Swag!
CHANGES:

Updated the health of the Anti-Vehicle barricade from 400 to 1000. This so it would serve it's purpose better.
Updated the weight of the Gamescom 2018 cap. Lowered the weight.
Updated the weight of the Turtle Hat. Lowered the weight.
Updated the Heavy Armor Black Night texture.
Updated the textures of the Riot Shield Thailand.
Updated the textures of the Riot Shield Singapore.
Updated the quality and the texture of the gold skins. Any further feedback here is welcome.
Updated the Spray Box (unreleased) texture and store icon. Also resized the model. Should be ready for release now.
The mosin can now attach sniper barrel attachments instead of assault rifle barrel attachments. (In battle royale for example the sniper silencer will have a bit more use now). We have also done this because the mosin is and feels more like a sniper than an assault rifle.
The Famas Rustic now has it's own skinned iron sight.
The Famas Tiger now has it's own skinned iron sight.
The Famas Black Night now has it's own skinned iron sight.
Fixed some skin recipe descriptions where the description was saying the wrong weapon name.
Fixed an issue related to the MP7 Banana Kong where the normal unskinned weapon would sometimes use the skinned texture.


Survival Updates:

LOOT:

The FN57 (20) Magazine is now spawning. Now also available in Survival.
Contract boxes are now available in Survival. Note: This is a different separate contract box just for Survival with Survival contracts only. This means there is now 2 different contract boxes; one for Open World and one for Survival.
CRAFTING:

You can now craft the "Stick Club of Disaster" using Stick Club Wood, Stick Club Rings and Stick Club Pins. These items are only obtainable from the "Commander" survival missions.
COLORADO V2 SURVIVAL:

Added a new mission: Commander I.
Added a new mission: Commander II.
Added a new mission: Commander III.
Added a new mission: Commander IV.
Note: Finishing these missions allow you to get the special Stick Club of Disaster melee and upon finish of the "Commander IV" mission you'll receive the Stick Club Commander skin for this melee as well!
aDlBI34.jpg



Open World Updates:

OVERALL:

The contract box has been added to the daily login reward table. Players now have a chance of getting a free contract box from the daily login reward system.
CONTRACTS:

Added a new contract called: "Sweeth Tooth I".
Added a new contract called: "Sweeth Tooth II".
Added a new contract called: "Sweeth Tooth III".
Fixed the item contract name of the "Zombie Slayer I" contract.

All new contracts are always find-able in-game and obtainable by opening a "Contract Box".

SPECIALIST:
Are you up for a challenge? PVE or PVP player it doesn't matter! We now have "Specialist Contracts". Pay some attention to allow us to explain how this is going to work!

Specialist contracts have been added to Open World (as you can see above). These so called "Specialist" contracts always require a player to kill 50 other players with a certain weapon. Please note that contracts don't count in PVP servers.

When finishing a specialist contract players will always receive 2 things: a specialist skin recipe for that weapon the contract was for + a specialist coin. Players can do 1 of the same contract as many times as they want. In an example; Let's say you have 2 "Kruger Rifle Specialist" contracts. You sign one (so it starts), you start killing players with the kruger rifle and when you hit 50 kills you will get a skin recipe and a specialist coin. The contract you signed is gone, but you still have 1 "Kruger Rifle Specialist" contract left. You will be able to sign this one, and start again, as many times as you want.

Now, you might be wondering; "The skin recipe is nice, but what can I do with the Specialist Coin?". Let us explain. We expect players to start "farming" Specialist Coins. Players can't do anything with the coins other than that they can exchange 10 for a "Specialist Case". They can do this in the trading lounge by activating the (infinite repeatable) "Specialist Exchange" mission. They'll have to go to the Specialist vending machine and when pressing "E" on this object, they will exchange their 10 coins for 1 case.

This Specialist Case is a weapon case (only for open world). It's basically just like the Tactical Weapon Case. Players can open the case and get an item. For the Specialist Case players can get a specialist weapon. Right now, there is only one specialist weapon in the game; the XMR-32. This means that for now, when opening the specialist case you will always receive 1 XMR-32 sniper rifle. This sniper rifle is very overpowered but also, as you can imagine, very rare. These are the specialist contracts we have added for now:

Added a new specialist contract called: "AK-15 Specialist Contract".
Added a new specialist contract called: "MP7 Specialist Contract".
Added a new specialist contract called: "Jericho Specialist Contract".
Added a new specialist contract called: "B92 Specialist Contract".
Added a new specialist contract called: "FN57 Specialist Contract".
Added a new specialist contract called: "Kruger Rifle Specialist Contract".
Added a new specialist contract called: "Kruger Mini Specialist Contract".
Added a new specialist contract called: "Kruger .22 Specialist Contract".
Added a new specialist contract called: "Veresk Specialist Contract".
Added a new specialist contract called: "UZI Specialist Contract".
Added a new specialist contract called: "EVO-3 Specialist Contract".
Added a new specialist contract called: "G36 Specialist Contract".
LOOT:

Reduced the amount of vehicle spawners spawning.
Vehicle spawner spawn rate has been adjusted. Should be less common now.
Since the XMR is extremely rare we are aiming to do the same with it's ammo. XMR ammo is now spawning in Open World: you can randomly find this ammo (rare), get it from random airdrops or get it by opening tactical weapon cases.
LOUNGE:

Reduced the music range from the villa for over 60%. We understand this music can be annoying when you don't want to hear it. You only hear the music now when you get close to the party villa.
Added the Specialist Exchange Machine to the lounge for the "Specialist Exchange" mission. Note that this mission can be activated and de-activated infinite amount of times. This to allow players to trade their specialist coins for specialist cases at any moment. For more information about this read the "specialist" part of the Open World patch notes. (This is how the machine looks: prntscr.com/ktyb89)
Updated the banana mission. Now added to the text that it's a banana melee that players have to insert into the shoe. Hopefully it's more clear now what to do.
LOUNGE PVP:

Updated this pvp map (in the PVP servers section) to the latest version of the lounge.
COLORADO V2:

Updated the "Travel to Shrute Farm" mission to: "Travel to NATO Military Base". (Shrute farm is missing in The New Z Colorado V2)
Updated the "Travel to Emerald Peak" mission. Made the mission area more accurate.
Updated the lighting back to normal Colorado after a lot of feedback from the community.
Optimized the lighting quality related to glowing objects.
asCMXBa.jpg



Battle Royale Updates:

GENERAL:

You can no longer do group damage in Battle Royale. This means that you can't do damage to players who are in group with you with an exception for when you are in the lobby. In the lobby you can still do damage to people in your group. Fred will fix this text later.
NEW QUEUE SYSTEM:
We have now added a new queue system to Battle Royale. This has been a very needed system since there was a lot of complaints from players. Players are pretty much able to play anything now. We have to keep in mind that there is not a lot of people playing Battle Royale these days so therefore expect that sometimes not all maps in all modes are available. We are now also able to change the maps that are active and the modes that are active live, meaning, based on the population and based on events we are doing we can enable and disable stuff. Now, let us explain how the new queue system works:

From now on in Battle Royale you are able to queue up in 2 ways:

Solo queue: can only be done when you are not in a party and will put you in a server with only other solo players only.
Group queue: can be done alone, or with other players in your party. This works as following:
Alone: you are not in a party with anyone, queue up, and once you find a game you will group up with 2 or 3 other people. The game will assign a group for you and you're able to play a battle royale in a group.
Important to know is that Battle Royale maps now have a dynamic group size. We control which maps are solo, and which maps have a group limit of 2 or 3. This means that when you are alone and group queue-ing, you will get matched up in a group with 2 or 3 other people depending on the group size of that map at that moment.

Besides anything you are able to group up in a solo queue or a group queue and you will also be able to choose what map you're queuing up for.

We expect there will be some smaller issues with this new system so please help us and report back to us with feedback so that we can keep improving the system!

MISSIONS:
We have now added missions to our Battle Royale game mode. We think this is quite a unique addition to the game-mode as there is not really any games out there that have a mission system inside an actual Battle Royale game. These missions are small and aimed to help players. For example: if a player has a bad spawn, he can still "gear-up" and get loot by doing some side missions.

Added a new mission: Melee I. In this mission players have to kill 5 zombies and receive 1x Tactical Knife.
Added a new mission: Melee II. In this mission players have to kill 20 zombies and receive 1x machete.
Added a new mission: Helping Hand. In this mission players have to kill 2 players and receive 1x antibiotics and 2x painkillers.
Added a new mission: Battle Royale Master. In this mission players have to kill 10 players and receive 1x Custom Guerilla, 1x SVD and 2x Antibiotics.
LOOT:

Reduced the sniper silencers spawn rate.
EYR3N3b.jpg



Estimated patch size: 250 mb

Patch ETA: Roll out around 10:00 AM (CEST), September 26 2018.

Estimated downtime: 2-3 hours minimum. We'll keep you updated through Twitter.

Pre-patch notes might be changed if we need to fix / add something.



Once again thank you for your great support! Want to support us even more? Make sure to share these patch notes with your friends and followers!


Geschrieben von KiLL3r






Mittwoch 12. 09. 2018 - HAPPY BIRTHDAY ebo!!!
Wir wünschen dir gemeinsam einen schönen Geburtstag lieber Dirk,
genieß den Tag und bleib uns noch lange erhalten Smilie


Geschrieben von KiLL3r






Samstag 18. 08. 2018 - Happy Birthday !!! Deadghost !!!
Lieber Deadghost,

der ganze BoS-Clan Wünscht unserem Clan-Opa alles Gute zum Geburtstag.
Bleib wie du bist.......wir sehen uns am Flughafen :-)


Geschrieben von EMJAY




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